9781937541408 • 184pp • 8 × 5.1”• 2018
"I think Leif Goldberg made Lost in the Fun Zone using automatic writing—after absorbing all art of the twentieth century and comics from the past forty years. How else do you get Dubuffet, synthetic cubism, Garfield, Italian Futurism, Luis Buñuel, and Gary Panter in a story about two cats traveling a digressive and banal path to nowhere? It's boldly weird. Goldberg has hijacked the comics form, for its benefit and ours." —Nicole Rudick, Managing Editor at The Paris Review
"Alleluia!!! Our favorite Artist has made a Graphic novel unlike any other. Going Commando in Black'n'White Rodeo style, the better to spin his lasso spiderweb of narrative, Goldberg performs the great trick of steering time neatly down two railroad tracks. A metamorphosis per page, at the speed of synapses sprouting digression radicles... This story echoes, spins, and convulses with a thousand sweaty puns- you will laff on the bus, in the bathroom, and at Harvard. Truly unlike no other artist in the galaxy (Borblefluzz is related).... Do you want to understand the world by walking through a pumpkin? Is your favorite drug Funny Animals?... Well then get "Get Lost"!!!! To Find Yourself!! in the Fun Zone!!!" —Matthew Thurber
Lost in the Fun Zone is the long-awaited debut graphic novel from respected underground printmaker, animator, musician, and zinemaker Leif Goldberg. Transposing buddy and road film dynamics into the world of underground art comics, Goldberg adroitly balances absurdism with cultural snark and art history commentary to produce a book worthy of its name.
Leif Goldberg is a visual artist and musician living in Vermont. As a member of the highly influential art-collective Fort Thunder based in Providence, RI in the late 1990's and early 2000's, Goldberg is known for his bold screenprint work as well as experimental animation and contributions to the band Forcefield, who were part of the 2002 Whitney Biennial.




orders: hello@2dcloud.com
general: raighne@2dcloud.com
publicity: melissa@2dcloud.com
airplane mode — publisher
melissa carraher — publicity
brianna perry — publicity assistant
kristina tzekova — house illustrator
publisher in search of some transcendent moment — a piece of liberating information. comics, art, literature, and the internet. est. 2007.
website design by blaise larmee
praise...
i had a hard time coming up with a way to say this — i want to read all of [ 2dcloud’s ] books. [ 2dcloud is ] one of the few publishers who consistently puts out material I love. maybe that's better than the quote below.
2dcloud has a specific, idiosyncratic voice, like that of an artist. it’s a point of view that’s recognizable, but hard to define. it’s art books-meet-comics with a sense of warmth, humanity and vulnerability. it’s pain, with hope, always beautiful and surprising. —keiler roberts, author of rat time, and chlorine gardens
nobody is publishing weird, avant-garde, and visually innovative art comix like 2dcloud. it’s the kind of work that, by its very nature, will never be lucrative, but they do it because they believe in artists, and i believe in them.
i want to see art with a unique hand. i want artists that tell stories no one else can. i want my visual vocabulary expanded when I look at what you do. comics that look how a comic should look are for babies and for the birds. —julia gfrörer, author of laid waste, and black is the color
[this] small publisher [is] upping the whole country’s alt-comics game. —aiga eye on design
2dcloud takes its inspiration from the loose, in-progress aesthetic of some conceptual artists. —hyperallergic
2dcloud continues to publish work that, with exhilarating honesty and fresh illustration, captures the vastness of what it is like to be alive in this moment. —rachel davies, rookie magazine
2dcloud [is] one of the most interesting and exciting independent publishers working today. —blouin artinfo
2dcloud is king of the jungle! their books are wild! Their artists are nuts! I love everything they're doing. —anna haifisch, author of the artist
2dcloud takes chances on work that takes chances. their optimism is contagious. the world of comics — and the world of culture — can’t afford to be without them. —bill kartalopoulos, the best american comics series editor
"2dcloud goes boldly where other comics publishers fear to tread. —anders nilsen, Poetry is Useless
everything 2dcloud is doing right now isn’t just good; it’s exciting. there’s no better publisher of its size and orientation working in comics." —tom spurgeon, the comics reporter
it doesn't make sense not to support 2dcloud. —dash shaw, director of my entire high school sinking into the sea
2dcloud is a vital force within the comics industry and print publishing as a whole. they showcase the work of experimental practitioners of the medium; [work that] widen[s] the scope of comics beyond what most readers think is possible. 2dcloud’s dedication to creating books with the highest quality production value exemplifies their understanding of what consumers in the mass market are attracted to. comic shops and bookstores alike would benefit from carrying the 2dcloud line. —jacquelene cohen, director of publicity & promotion for fantagraphics books inc.